⟨12Gratak-⟩ Also principia is crashing for me quite a bit, and I'm pretty sure it's not memory Caught fatal signal - signo:6 code:-6 errno:0 addr:0x3e800001f88 Obtained 37 stack frames. #0 0x007f70fd50e520 in (Unknown) #1 0x007f70fd562a7c in (Unknown) #2 0x007f70fd50e476 in (Unknown) #3 0x007f70fd4f47f3 in (Unknown) #4 0x007f701123c95e in (Unknown) #5 0x007f701123c9cb in (Unknown) #6 0x007f701123f8cb in (Unknown) #7 0x007f701123fb34 in (Unknown) #8 0x007f7011240c06 in (Unknown) #9 0x007f7011243cda in (Unknown) #10 0x007f7011243eb4 in (Unknown) #11 0x007f7011216fb2 in (Unknown) #12 0x007f70111ccf07 in (Unknown) #13 0x007f70111ccf6e in (Unknown) #14 0x0000004088e27f in (wrapper managed-to-native) object:__icall_wrapper_ves_icall_array_new_specific (intptr,int) #15 0x0000004173d3dc in principia.ksp_plugin_adapter.Plotter:DrawLineMesh (UnityEngine.Mesh&,int,UnityEngine.Color,principia.ksp_plugin_adapter.GLLines/Style) #16 0x0000004173cb6c in principia.ksp_plugin_adapter.Plotter:PlotSubtreeTrajectories (principia.ksp_plugin_adapter.DisposablePlanetarium,string,double,CelestialBody,double) #17 0x0000004173c198 in principia.ksp_plugin_adapter.Plotter:PlotCelestialTrajectories (principia.ksp_plugin_adapter.DisposablePlanetarium,string,double) #18 0x000000414b61f0 in principia.ksp_plugin_adapter.PrincipiaPluginAdapter:b__120_0 () #19 0x007f701105b695 in (Unknown) #20 0x007f70111cb128 in (Unknown) #21 0x007f70111cbfd5 in (Unknown) #22 0x007f70fe305ee2 in (Unknown) #23 0x007f70fe3042ba in (Unknown) #24 0x007f70fe2ebd9e in (Unknown) #25 0x007f70fdf99e8a in (Unknown) #26 0x007f70fdfebb13 in (Unknown) #27 0x007f70fdfeaff7 in (Unknown) #28 0x007f70fe0014ef in (Unknown) #29 0x007f70fe1c6ef5 in (Unknown) #30 0x007f70fe1c17ae in (Unknown) #31 0x007f70fe1c17f1 in (Unknown) #32 0x007f70fe1c1d2a in (Unknown) #33 0x007f70fe35e004 in (Unknown) #34 0x007f70fd4f5d90 in (Unknown) #35 0x007f70fd4f5e40 in (Unknown) #36 0x00000000400569 in (Unknown)